The latest GDC build patch is here! Say hi to version 3.60... :)
Fixed:
- Tilo and the rats can’t go down stairs to flooded cell
- Rats cannot follow Tilo inside the room in the gatehouse atop the wall separating the courtyards
- The camera is going through some thin piece of geometry as the door to Kerold's cell opens
- During the daytime, on loading a save made during nighttime, the scene remains daytime for a few seconds
- Rare bug after reloading where Rats’ halberds spew sparks as if they’re hitting something
- Tilo dying doesn’t interrupt his hiding in a chest
- The rat patrolling the rampart is not visible through the window in the small tower above
- More geometry holes!
- Loading an autosave sometimes loads the wrong save (in a specific series of save/load manipulations)
- Basket elevator rope goes through the ground after loading a save where the basket is down
- Section visibility issue when Tilo climbs on the roof to the gatehouse