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Hotfix 7 for GDC build

The latest GDC build patch is here! Say hi to version 3.60... :)

Fixed:

  • Tilo and the rats can’t go down stairs to flooded cell
  • Rats cannot follow Tilo inside the room in the gatehouse atop the wall separating the courtyards
  • The camera is going through some thin piece of geometry as the door to Kerold's cell opens
  • During the daytime, on loading a save made during nighttime, the scene remains daytime for a few seconds
  • Rare bug after reloading where Rats’ halberds spew sparks as if they’re hitting something
  • Tilo dying doesn’t interrupt his hiding in a chest
  • The rat patrolling the rampart is not visible through the window in the small tower above
  • More geometry holes!
  • Loading an autosave sometimes loads the wrong save (in a specific series of save/load manipulations)
  • Basket elevator rope goes through the ground after loading a save where the basket is down
  • Section visibility issue when Tilo climbs on the roof to the gatehouse