·Developer post·Original post (opens in a new tab)
Patch 1.1.4
- Controls menu now shows duplicated inputs to help resolve conflicts
- Updated exploding zombie visual effect
- Slightly increased zombies brightness
- Fixed Fast & Ravenous first cutscene
- Fixed Chemist Boss jumping in place when taking damage from a Tank Spit
- Fixed exploding crawlers incorrect position resulting in explosion not dealing damage correctly in tight spaces
- Fixed explosion not pushing back characters when kill by the explosion
- Fixed explosion dealing damage through walls in some conditions
- Fixed jump preview showing invalid hit icons in some conditions
- Fixed right click not deselecting mutation in the ending cutscene
- Fixed explosion affecting pliers in Murderous Cortege