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Patch 1.1.12

  • Fixed character effects being inverted in some case
  • Fixed decors in House of the Rising Sun
  • Fixed one of the chainsaw characters ignoring zombies in House of the Rising Sun
  • Disabled tank spit rebound to avoid rebound on characters and make it work properly on the last boss
  • Fixed some case where zombie sprint attack was wrongly performed
  • Fixed health bar not always visible in the first boss
  • Fixed zombies not playing fall animation when floor is breaking after a sprint attack
  • Fixed human not reacting after getting hit while falling
  • Fixed human vision not working after playing repulse animation
  • Fixed zombies falling through the ground when stepping over a tile where a human is present