It's been a while since the last editor update but we didn't forget it.
What's new?
The past few weeks, we worked on adding a way to publish levels, so as of today you can create chapters and test them locally which this is a big step forward the editor completion. We have also fixed a lot bugs and added a few features that should make the editor easier to use.
You can find the complete changelog here.
What's next?
The next step is allow you to publish level to Steam Workshop but before that we need to know if the chapters work properly. In top of that there are few features missing - or needing some work - that we need to work on before the editor is feature complete:
- Challenges, right now the tools to edit them does not exists, but once they are, you will have the same level of control we have to make them
- Patrols, while they are fully functional, the user interface is not that great currently, we've plans to make this better and add some features along the way
- Painting tools, more shapes and size control will be added
- Signals, right now the tool is functional but is a real mess.
- Keyboard shortcuts, I don't even know how we've made it this far without them...
What can I do?
We need some feedback, a lot of them, the more we have, the better. There is probably a lot of bugs that need fixing but are unknown to us. We also need to know if an existing features need to be improved.
You check the forum here and here if you want to help.