Hello everyone,
I’m the solo developer of The Ogre King.
This project began as a small attempt to learn Unreal Engine Blueprints, and over the past 11 months it has grown into a story-driven roguelike RPG. Development was done entirely with Blueprints, using self-made assets, store assets, AI resources, and help from friends.
The game is still evolving. I plan to continue improving combat, progression, balance, and overall gameplay through regular updates.
Your feedback is extremely valuable.
Bug reports, suggestions, and discussions are all welcome and will help shape future updates.
Thank you for visiting the community, and I hope you enjoy the game.
- Developer of The Ogre King

