Version: Demo v1.1.1
Improvements
• Adjusted enemy spawn points near the bakery area to be more appropriate
• Improved enemy behavior system for more natural detection and pursuit of the player
• Enhanced the QTE system to be more challenging during enemy encounters
• Added a condition that allows players to run past enemies after successfully stunning them
• Improved enemy sorting layers to ensure correct overlap with environments and the player
• Added enemy VFX to make encounters more impactful
• Added VFX around the bakery area to enhance depth and atmosphere
• Added a mirror reflection system
• Added checkpoints
Bug Fixes
• Fixed an issue where enemies could get stuck on scenery or corners in certain areas
