Nightmare on Azathoth now has multiplayer! You can enter another players world from the perspective of an unknown enemy. You control this invisible unknown enemy, and you can summon a new big silent enemy that is invincible to the players attack. The catch is that this enemy will only last 30 seconds, and has a pretty long cool down before you can summon it again. I still need to implement a single stat the keeps track of how many players you have affected. Also it might be hard to find another playing as looking at the steam stats of concurrent players at any time not many playing at playing at once. If you have a friend it'd be advisable to have them play with you, until the user base of NOA's multiplayer becomes bigger. Hope you guys enjoy!