Hello! Ember here,
First patch of the demo. Thanks to everyone who has been playing. We received much feedbacks, and we're addressing them.
Gameplay changes:
- Fixed a bug that would wrongly calculate HP when the ghost touch power was maxed and your attack would equal a monster defense
QoL changes:
- Mouse-based movement speed has been doubled.
- Stick Deadzone has been increased because it was reported to be too sensitive.
Misc changes:
- Mashing the accept during a cutscene (intro or rest) would skip the last line directly. This has been fixed.
- Rewind leaves little ghosts everywhere on the map.
- Mashing buttons during a load could lead to 2 saves being loaded at the same time. This has been fixed.
- Fixed typos in French and Spanish.
We're currently working on a map feature.
I hope you have a nice day today,
