Greetings, community!
We've done a painstaking work on "Life is Hard" and now we can say with confidence that it was a big step to the game's full release.
Moreover, the list of changes appeared to be very huge, so we decided to break with tradition and write a changelog. ¯\_(ツ)_/¯
A small notice for users of 64-bit Windows: we've recently updated the method of switching between builds, so we strongly recommend to make a full reinstallation (with manual directory clean up) of the game in order to clean up the space on the computer.
NEW:
- The tutorial has been updated.
- Most of the interface has been redrawn in the united style.
- A wagon's mechanics has been reworked. After upgrading a town hall to the third level, player receives an ability to send a group of minions (1-4) on the journey. Many different events may happen with the travelers, which will affect the amount of resources and people the wagon will bring back home.
- Now you can group your soldiers. When a squad is created, a button appears in the left lower corner. Pressing it once selects members of the group. Pressing it twice moves the camera on the standard-bearer of the squad.
- Icons above minions heads can now be pressed. Pressing one cancels current task of the minion.
- Pressing spacebar selects the hero. Double-press moves the camera on him.
- Now the camera smoothly moves to the target instead of teleportation.
- Buildings of nomads and their music have been renewed.
- Flora and fauna of different locations were added – camels, jerboas and camel-thorns in the desert, crabs on the tropical islands.
- The night sky was redrawn. Some stars have been animated.
- Most of industrial buildings got a decorative image on the background of the interface. The interface of the forge was redrawn.
MOST IMPORTANT BUGFIXES:
- Minions don't get stuck while gathering berries anymore.
- Fixed disappearance of the mill's vane during the rain.
- Fixed disappearance of minions' heads during the rain.
- Fixed minions getting stuck on the farm.
- Fixed length of progress bars above industrial buildings.
- Fixed dissapearance of the background in mines after loading a save file.
- Fixed disappearance of the barracks after loading a save file .
- Fixed the bug with the bathhouse after loading a save file.
- Fixed lack of the description of "Idle" command.
- Fixed an ability of attacking bears by champions.
OTHER CHANGES:
- Now the possibility of upgrading champion's abilities has a highlighted icon. Inactive abilities are highlighted with grey.
- "Hold the position" command is replaced by "Move to the point" one.
- Dead minions are now marked in the control panel.
- "New game" buttons are now highlighted with yellow when hovered.