1. Increased the amount of resources dropped from a ship wreck after crashing into an asteroid.
2. Improved escort commands:
- F1 – attack selected target – sends ships to attack the target you are currently aiming at or have already selected.
- F2 – follow – orders ships to fly to you.
- F3 – stop – ships stop in place. If something attacks them, they will not move, but they will fire at the enemy if it gets close.
- F4 – return to base – the ship returns to the location where the return point was set.
3. Mining probe – fixed an issue that blocked panels. If you launched a mining probe and then immediately opened, for example, the ship panel, it could no longer be closed and only Alt+F4 helped.
4. Return countdown – fixed a bug where, after pressing return home and canceling the countdown halfway through, the countdown timer would remain visible in the middle of the screen.
5. Ship panel – modules – added tabs to the ship stats panel. Now, if the ship stats cover the inventory, for example a selected base container, they can be hidden.
6. Transporter and Miner now start with more command points.
7. Fleet panel update – added additional ship information:
- ship HP,
- installed modules,
- fuel and ammunition.
8. Asteroid list panel update – added:
- information about the resource being mined on the asteroid (the resource is highlighted in green),
- information about constructed buildings – buildings highlighted in orange mean they are inactive or lack power.
9.Fixed a bug that allowed the ship you are currently in to be added to its own escort list, which caused incorrect ship behavior.
10. Added the ability to open the base panel while being inside a ship and within an asteroid’s gravity field.
11. Fixed the “Investigate the green signal” task – previously it would not complete if the signal was grinded, and only completed after destroying it.
12. The jetpack now turns on automatically when leaving a ship.
13. Pressing F8 hides and shows the game interface.
