# Changelog
### Enhancements:
- Smaller game world (just town, quarry/mine and forest). Use travel menu to teleport to dungeons
- Tech tree: More resource spawning
- Combat updated to feel more impactful
- Removed Armorsmith and added armor recipes to Weaponsmith
- Desert and Desert Temple is now two different areas
- More space for building houses
- New dungeon: Grasslands
- Removed the message log window in UI
- Removed info overlay button (alt-button) for now, because of issues with alt-tab
- Added starter healing item: Healing Grass (20 HP)
- Added UI element to show current location
- Dialogue box when selecting tech to upgrade
- Save game now has versioning, so it may be possible to support older saves in the future
### Bug fixes:
- Enemies respawning in dungeons gives notification
- Player is sometimes behind objects he should be in front of
- Crafters job timer restarts when returning from dungeon or Town Hall
- Villagers on their way to work does not work while the player is in a dungeon or Town Hall
- Game does not start on MacOS
- Skeletons dont take bonus damage by tech tree upgrades
