The Darklands are finally ready. This update took a lot of behind the scenes technical work to fix bugs and potential exploits that would prevent PvP from being fun. We still want to do another mini Darklands patch to add some small extra content that we couldn't fit into this update. We have also attached a short term roadmap below.
Features
New PvP area the "Darklands"
All items are lost on death in PvP
Warning blocking you from accidentally entering PvP.
PVP UI shows you when you are close to PvP zone and in a PvP zone
You can no longer logout in combat. Forced closed connections, eg X-Logging will leave players in game for 60 seconds.
All bosses now attack any players who enters the boss arena. Beam attack now targets a random player in the arena.
Added a Toggle hide HUD bindable key. Default key is F3
Bug fixes
fixed skeleton boss leap attack sometimes not dealing damage when it lands
fixed loot spawning mid-air when skeleton boss was killed mid-jump
fixed most projectiles and damage over time attacks not dealing much damage when blocked
They still do reduced damage for high level players.
fixed animation syncing issues, such as being stuck in mining animation and bosses standing up while dead
fixed day-night cycle not syncing
fixed cliff diving
fixed attacking now properly handles not having a weapon equipped
fixed sun leaking into skeleton boss room during sunset
fixed not being able to partially pickup items from ground
Short Term Roadmap:
Very much subject to change
PVPLeaderboards and Trading QoL
Fishing and Potion Making
Smithing Rework
Magic and Archery
New content such as enemies and bosses are also being worked on at the same time.
Next boss will be targeted at overall level 70-90 players
