It's all over but the crying, as the song famously goes: After 37 days of existence, Wildlight Entertainment pulled the plug on Highguard yesterday, declaring the game unsustainable. Not long after, studio head Chad Grenier shared some insights into how the game actually performed, and it really doesn't sound quite as catastrophic as the game's rapid flameout makes it appear...
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- News and updates
- Highguard
- Highguard director shares stats and thoughts on the game's failure, denies conspiracy theories about where it all went wrong: 'Nobody will know the true story of the studio or game'
Source: PC Gamer (opens in a new tab)
