Hotfix to address some of the more sever issues.
Thanks sticking with us during a bumpy launch. Expect more fixes in the next few days.
- Fixed server crash caused by item data.
- Fixed rejoining server issues.
- Guards and bandits should now attack correctly.
- Fixed AI incorrectly parrying.
- Added audio controls for stopping the music via in game tab menu.
- Crude Sword Pickup is no longer worth 210 gold.
- Female characters should appear as such in inventory menu.
- Fixed plague X decals overlapping player.
- Lootables should have higher chance of containing items.
- Loot should now appear in AI loot bags.
- Fire noise should no longer loop globally when intractable torches are used.
- Fixed cotton stacking.
- Map updated with more locations.
- Bandage recipe no longer requires anvil to craft.
- Menu news feed now dynamic.
- Updated the loading screen/default keys image, now includes buttons that were previously missing.
- Several floating foliage meshes removed.
- Fixed several map collision bugs in northern section of game.
- More signposts added to world.
A knock on effect of these fixes has been the player count in each server is no longer viewable through the server selection screen.
