Kickstarter Anniversary
Thank you very much for your support during the Kickstarter campaign and since then. Labyrinth ended its successful campaign on November 25, 2015, so it has been almost a year of hard work! Labyrinth has come a long way and has a bright future ahead.
The next major update will be released in December. More details forthcoming after the Thanksgiving holiday.
Backer rewards will start to be distributed when Labyrinth is closer to exiting Early Access in a few months, as we need to ensure that all the features and content meet our high standards before releasing.
Steam Autumn Sale
Labyrinth is on sale for 33% off for the Steam Autumn Sale.
The Autumn Sale 2016 runs from Nov 23, 2016 @ 9:50am Pacific to Nov 29, 2016 @ 10:10am Pacific. http://store.steampowered.com/app/412310
Please let your friends know that now is the time to get a good deal. Everyone who purchases the game before Early Access ends will get the original $10 worth of card packs offer.
The Steam Awards
"For the first time in human history, our Steam Community will decide the nominees for the prestigious Steam Awards." Find the button on the Steam store page.
Feel free to vote your conscience or if undecide on which category to pick, follow dedicated Labyrinth streamer, The_1ndiegamer, suggestion and nominate Labyrinth for the:
Most Promising Early Access game award.
Copy and paste for easy nomination. Ask your friends to do so as well.
Development
The team kept busy the last week integrating all the new systems we have been working on along with new content.
The Engineering Team worked on Quest Rewards; Client Side connection logic; 5 level flow; Defense Tutorial systems.
The Design Team worked on Doomsday Explosion; NEW BOSS CARD pass.
The Art Team worked on Flayed Hunter; Frozen Sentinel; Vailar and Inos Enviroments; FX canceling; Aether blast; Arc Node melee; Time warp; Intro loops; Banners; Venom Fang Queen; Mech introduction.
Happy Thanksgiving! Go get them turkeys!