The switch to Free to Play has been a lot smoother than we thought, however we noticed a few important issues appear and this patch will rectify some of those. The most exciting is that we will run into the limit of our current server license soon because of the increase in the number of players.
We have made the following changes:
Card Changes
- Fixed targeting on Crush
- Revised text and buff card frame from Lavella's special ability
- Removed stealth filter on Centurion basic attack
- Revised text and targeting on Conservation of Time
- Set Tinker health to 20
- Set Random targeting to ignore Stealth
- Revised Centurion basic attack to 3 damage
- Fixed card frame on Berserker self-buff
- Fixed timing on Pale Rider summoning
Other Changes
- Fixed bugs in Analytics Manager and Log Manager
- Added a server license to accommodate more players
- Fix to matchmaking algorithm so low level players aren't matched with high level players as much
Development
The team has started to work on new content and features for the next major update. Here is a small list of new things to look forward to that was worked on this week.
- The Engineering Team worked on Stable Master; Hero Store.
- The Art Team worked on Dialog Art; Death's Harvester model; Death's Harvester Axe; Death's Harvester Mask; Celestial Giant; Alt Idles at Landing; Angel of Death revisions.
- The Audio Team worked on Structure Sounds.