Development Progress
Over the past week the team has worked on matchmaking, tutorial, and store features including:
The Engineering Team worked on Migration to Unity 5.4, Tutorial Features; Ranked play; Ranked play UI; Level based Matchmaking; Replays from Server; Card Crafting; Pack opening animations.
The Design Team worked on Tutorial encounters 1 & 2.
The Art Team worked on Badges; Female Warrior; Pack opening; Tutorial Dialog art; Storm Caller card; Feyden and Bladey conversations.
The Audio Team worked on 2 new music pieces; Shell chill music; Boss and Hero rollovers; Spawn in; Hero and Boss idles.
Matchmaking Server
Today around noon Pacific time, we tried to update the matchmaking server, but encountered an issue that required us to roll back to the current live version, which is operational again. We apologize if you were trying to play during that time and could not get connected with another player.
The intent of the change to the matchmaking server is to better match players' heroes against opponents' bosses of similar level. Due to dependencies with other changes in the code that we have already made, we are now planning on folding this improvement into the next major update of the game which will be in a few weeks.