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Week 44 Progress and Game Update

Bug Fixes

  • Spectral Escort triggering after first turn
  • Speed Drag triggering every Tick after first Tick
  • Speed Drag affecting Tenacity
  • Force Push affecting Tenacity
  • Force Pull affecting Tenacity
  • Minotaur special ability affecting Tenacity
  • Arm with Magicks affecting Structures
  • Steely Resolve damage
  • Typo on Stun text
  • Walking Bomb text not matching damage
  • Removed unreleased cards from pack opening

Development

Over the past week our team has been hard at work to get ready for new content to be introduced into Labyrinth, here is a quick glance at some of the items they have completed.

  • The Engineering Team worked on refactoring Deck Collection; Raid Rooms; Rewards from the server; AI behaviors.
  • The Design Team worked on designing card descriptions; earth summons.
  • The Art Team worked on Portals for defense screen; Celestial Giant; Mech summons; card art packet prep; Charging Rhino; structure concept, Doomsday.
  • The Audio Team worked on Adventure Comment Panels; robot explosions; trigger limiting; audio fx tuning; tech block.