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Week 45 Progress

Development

Over the past week and a half our team has been hard at work getting features and content ready for the next major update. Below is a list of what the team has accomplished so far.

  • The Engineering Team worked on bugs, bugs and more bugs; protobuf tweaks; Quests: tracking events.
  • The Design Team worked on card revisions; Defense Tutorial Encounters; Raid Room: Rewards; Fireheart Defense Tutorial Encounter.
  • The Art Team worked on card package 6; New Evil Thingy; Doomsday Device; Earth Spear; Mustered Might; Earth Spear; Mindless Golem; Storm Caller; Tick Tick Boom; Celestial Giant modeling; intergrated summon FX; prep card art packs.
  • The Audio Team worked on Defense screen panel movement; UI reverb; scene reverb; Audio for new boss challenges; Object sounds tuned; Robot Welder; reduced attenuation; start of encounter fading.