Hey everyone!
I’m Cuman Legacy, the solo developer behind Legends of Cumans — a puzzle-driven, comedy-filled RPG where you play as the last surviving Elf.
In this first developer update, I wanted to show one of the most unique parts of the game — the time-based battle system.
Unlike most RPGs that use turn-based combat, every fight in Legends of Cumans lasts a set number of seconds. Each Legend has their own stat card that shows their attack speed, how much HP they lose during a battle, and how many Woop Potato Chips are needed to recover HP.
Watch the short gameplay video here:
View game pageEach Legend fights differently — some are fast but lose more HP per enemy, while others are slower but more resistant.
You’ll need to manage your healing items (like Woop Potato Chips – Hot Chili) wisely to survive the waves of White Creatures.
For example:
Flint Grotovsky fights for 14 seconds, losing 2 HP per enemy, and Woop Potato Chip recovers +1 HP. Victor Mandragor fights for 12 seconds, losing 1 HP, and Woop Potato Chips – Hot Chili recover +1 HP. Rowan Dravik fights for 21 seconds, losing 3 HP, and Woop Potato Chips – Dormin Cheese recover +2 HP.
This battle system is designed to keep every fight fresh, challenging, and just a bit absurd — exactly in the spirit of Legends of Cumans.
Thank you all for following this journey! More updates are coming soon — including new puzzles, characters, and strange places to explore.
Stay tuned,
Cuman Legacy
Creator of Legends of Cumans
