Working on a small update to remedy the more urgent issues/bugs people found, will be released within a few days.
GENERAL TIPS & TRICKS PLAYING HORDEZ:
This is a short guide to help people master the hordes coming at you.
- Destroy the portals around the levels for a really nice boost to your score. Simply toss a grenade into it, just make sure you wait for it to have the right angle.
- A failed throw with the grenade can be fixxed by using the beam-gun and simple picking up the grenade (before it explodes!)
- Shooting a grenade will cause it to instantly explode (can be done midair if you got skills!)
- Watch over your shoulder, zombies can come from all unexpected corners
- Multiple headshots in a row will get you some really high scores!
- Keep a look-out for the green gasmask X-ploder zombie. Aim for his head and get a huge bonus when his comrades get blown to pieces
- If the X-ploder gets too Close, shoot him in the stomach to make him stumble back a few steps then finish him off with a headshot
- Riot Zombies are immune to shots on the helmet and armor. Shot them in the head or stomach.
- Critter demons like to slash and eat your legs, if you take damage and don't know what's causing it you can be sure it's the little bastards eating away!
- Flaming Skull demons are shielded until they fire, so don't waste your bullets trying to kill them. Dodge the first fireball then waste them!
- Use dual beamer weapons to pick up drops twice as fast!
- Higher difficulty levels yield higher rewards and score when killing demons and zombies!
IMPORTANT NOTE: The following are things that are being worked on and will be fixxed over multiple updates.
BUGS:
Singleplayer - Zombies on occasion get hit by platform and lift up in the air after dying
Multiplayer - Players occasionally get disconnected (Temporary fix, use Hamachi and connect to a LAN game)
Multiplayer client only - Zombies occasionally rise up after being killed (still technically "dead", but animation shows them being alive)
Multiplayer client only - Pickups will be added to client, not host
NEW ADDITIONS:
Adding optional anti-motion measure
Adding new optional weapon switching system where you press touchpad and can select a weapon from a floating static menu
Headshots will blow off the head of zombies
Helmets can be shot off the riot zombies so you can headshot them easily
Support for up to 4 players in both Co-op and deathmatch
Working on a multiplayer 2 vs 2 vs Zombies deathmatch level (more deathmatch levels will be released)
End of Level bosses - plans are to add bosses in later updates
GAMEPLAY CHANGES:
Katana will do more damage and can instant kill zombies if you hit them in the head (could make the katana OP so need feedback on this)
Grenade will have larger explosion area, be easier to use and do less damage on the player
Zombie speed/aggression will be lowered on the lower difficulty levels
Level 4, Level 5 will be made easier to beat
Ammo will not be lost when reloading
GENERAL IMPROVEMENTS:
Audio will be worked on (weapons, zombie walking, effects etc)
3D audio MAY be added (note, this takes considerable CPU on early tests and may end up not being included to prevent framerate issues on lower end CPU:s)
Iron sights on gun will be improved
Improving some weapons placement and angles
Weapon switching responsiveness under certain conditions
Platform will be stable and not rotate with player