So the multiplayer update is finally live, this was a really hard one to do as it changes a lot of infrastructure in how multiplayer games are handled. Check the changes below.
- Clients will Always try to make a direct connection which means less lag and faster Connection times. This is done with the help of NAT punch through and some external servers we have set up.
- Map loading times are reduced.
- No lobby - You no longer sit and wait for someone to join when creating a multiplayer game. Just start a game and start playing, hopefully someone will join you!
- Change map - It's now possible to change the map when the game is started. It will automatically change to the next level from 1-9. Level 9 Changes to Level 1.
- Update main menu UI - The UI now shows options and multiplayer games avaiable on separate screens. Available multiplayer games can be updated.
- Multiplayer game name - Game names are listed as Hostname (the player who created it), Level difficulty (1 - 5) and map name.
- Update #5 multiplayer games are NOT compatible with UPDATE #1 - #4. So if you see a game without hostname, difficulty and map then that means you cannot join it.