Small Update V0.1.3
This update includes multiple improvements and adjustments to system features, localization, and combat mechanics.
Thank you for your continued support and feedback!
Update Details
System & Feature Improvements
Added the “Rise Up Again” option in System Settings, allowing players to manually reset the current battle
Major updates and refinements to English localization, significantly improving overall completeness
Added Piece Icon Mode display option
A selection prompt will appear when players enter the game for the first time
Can also be changed in the Main Menu settings
It will be helpful for non-Chinese player
Added unique portrait artworks for all units and selected generals
Added new story playback controls:
Pause function
2× speed option
Fixed an issue where players could continue the game after being defeated and returning to the main menu
Fixed an issue where story dialogue could appear above the system menu interface
Story & Stage Adjustments
Streamlined the story flow of the “Baima – Tutorial” stage for better pacing
Combat & Skill Adjustments
Fixed incomplete descriptions for some enemy skills
Added video demonstrations for all enemy skills to help players better understand their mechanics
Tactic Reposition:
Fixed an issue where “Impenetrable” could grant enemies invincibility
Cooldown reduced from 9 turns to 6 turns
Reposition:
No longer ends the current turn
Area reduced from a 4-tile radius to a 3-tile radius
Cooldown increased from 7 turns to 8 turns
Bow Steward:
Now classified under the Archer category
Gains 4 arrows upon deployment
Skill “Supply Transfer” cooldown increased from 1 turn to 2 turns
Diligent Study:
Merit gain increased from 10 to 20
Fixed an issue where “CantMove” applied by Anti-Cavalry would disappear at the start of the enemy’s turn
Fixed an issue where Stone Shot / Boulder Shot / Massive Boulder Shot / Machine Promotion did not consume Construction Materials
