Update Notes
System & UI Improvements
Locked traits on Main Generals now display a lock icon, making unlock status clear at a glance
Locked traits on normal units will no longer be displayed
Unlocked advanced traits are now highlighted for better visual distinction
"Advanced" indicators and Advanced Trait text have been unified and changed to yellow to enhance visual clarity
In the English version, generated chess names now use English(pinyin) for improved readability and consistency
The “BaiMa – Tutorial” stage now disables the Donate Merit button
Added a confirmation window when clicking Battle from the shop:
If the player has enough Merits but has not recruited any units, a warning will be shown before Battle
Bug Fixes
“Benevolence” can now correctly detect danger tiles created by enemy skills, and these tiles now have a lower priority
Board tiles are now properly cleared after each battle, fixing issues where tiles or ground effects could remain visible
Fixed an issue where in-game volume adjustments were not applied correctly
