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Steam Update #19!

This update continues to focus on getting the latest build ready for Alpha 6. There is still a major focus on removing the bugs on operating systems that have been causing save issues.

One of the major issues in terms of crew members floating into space was addressed with this latest update so there should be a great deal of improvement with that. In the event this is still occurring please let us know as this is actively being worked on.

Overall this build adds a great deal of polish to the current systems in order to make way for the next major update.

The full patch notes are below.

Graphic improvements
The layering system used in order to get the 2D world to appear correctly has been overhauled in order to make future updates a bit better. You should see a lot less incorrect layering in terms of shadows, and stairs etc.

Research Updates
The entire point of the game lies in discovery and finding new ways to make space travel a viable option for mankind. Learning what you need in order to get to higher levels of research was part of the exploration with the game.

The issue with a system like this is players unwilling to attempt new things and learn can often become frustrated and irritated by feeling as though they are wasting points. In order to aid with this the next tier of research will now be shown indicating what you need to research first in order to move onto the next level. This is a bit of a compromise by allowing users to have some insight into their decisions and choices without giving away the entire research tree long term.

ALPHA V5.6 PATCH NOTES

CREW

  • Fixed several issues where crew members thought they were still traveling while sitting resulting in appearing to float into space.

GRAPHICS

  • Increased door opening and closing speed when outside of combat.
  • Complete rehaul of the shadow and layering system. Should see a major reduction in bugs where shadows overlap incorrect sprites.
  • Fixed issue where walking up and down stairs would not properly hide crew upon entering.
  • Fixed an issue where walking into and out of rooms could occasionally cutoff crew member image.

RESEARCH

  • Fixed hover issues when mousing over research items.
  • Unavailable research text bug fixes.
  • Research will now show the next available entry and the previous required technology in order to unlock specific abilities. This does take some of the exploration out of the trial and error of spending points but overall should help those who were confused and want to make informed choices.

SAVE/LOAD GAME

  • Additional protections added during save and load game process.
  • Fixed an issue with Steam users not properly connected resulting in game errors.

UI

  • Fixed room monitor collision issue with resize buttons
  • Cleaned up several UI elements.