Source: Steam Community (opens in a new tab)
Bug Fixes:
1. Fixed the previous logic preventing monsters from reaching the third and first floors.
2. Fixed the issue where monsters remained "dead" in a new game after being killed.
Optimizations:
1. Added a feature where monsters will relentlessly chase the player when all candles are collected and placed in the magic circle, until either the player or the monster dies. A UI element has also been added to remind the player of this.

2. Added item appearance outline indicators. (These will only appear if "Item Hints" are enabled.)
