V0.0.34 Release Date - January 15th
V0.0.34 is a massive update and I've made significant progress on it. V0.0.34 is running on a completely new engine that is much more stable, performant, and allows for 3D maps. I have also switched to using a database for managing much of the data for the game project. It is the last kitchen sink update for the project.
A full feature list of V0.0.34 will be out in the future. V0.0.34 should also be pretty stable and bug free thanks to the new architecture. Because the game has been essentially re-written from scratch code wise almost, and the new architectural decisions you will most likely have to re-create parties, politicians, scenarios, and saves.
This will be the last game breaking change from a software perspective so going forward you won't have to worry about losing your saves, politicians, and other previous data.
V0.0.34 also includes 3D maps, maps for Canadian Ridings, German Kreis, and Japanese prefectures along with real city names for many countries like the USA, Thailand, and more.
V0.0.34 also has a much more complete campaign system, legislation system, relationship system, party progression, and so much more.
A beta branch demo for V0.0.34 will be out before the end of December. Most likely late December.
A new trailer and also new screenshots will follow.
V0.0.35 The UI, and Steam Integration Update Release Date - Before April 9th
I cannot say exactly when V0.0.35 will come out but it should be relatively a quick and easy update for me. I desperately need a break and a slowdown of pace after many grueling months of daily work so I'm pacing myself with this update.
Steam features like Steam Workshop, cloud saving, and maybe even achievements will be added.
V0.0.35 is focused entirely on getting the UI to a final at least mostly presentable and done state compared to the prototype UI we have currently.
