V 1,0,1 changelist: the bigger universe hotfix.
The game just got bigger:
- Increased the size of the universe. Litterally. For people stacking hundreds of planets.
- Enhanced the planet spawning algorithm to be able to explore further away from your homeworld.
- But the downside is that the exploration cost will become higher and higher after ~80 planets.
- Fixed a bug that would resize your screen to a smaller size when being reborn.
And of course, I also pushed a bunch of fixes:
- Fixed clipping in the autobuy button display.
- Fixed the zombie ring achievement.
- Added more obvious campaign and endless mode buttons on start screen once you're done with the campaign.
- Fixed right click deletion of trade routes bug with zombie planets.
- Applied the same screen panning limitation to keys camera move as drag and drop, so you can not go inifinitely far away.
- Fixed multiple bass sounds overlapping when restarting the game.
Now let's go architects, please carry on with your remarks, reviews and feedbacks. Every thought is welcome, the game improves from your bug reports and complains, and it gets more fun for everyone!
