I bring you news.
So, time for another post after a long silence. Why the silence? Busy with game development, no time for marketing. Here is a short list of my progress on the Diceslinger:
Most gameplay systems are usable, including the roguelike map, perks, dice modifications, and the store.
About 70 of the planned 160 passive perks will be available.
Active perks are still currently only in the planning stages.
Relative to the screenshots on the Steam storepage, only the dice remain unchanged, i hope you'll enjoy the visual style and vibes.
The first of about 5 planned bosses, in three variants, is bound to appear anytime soon.
At this moment Diceslinger will only be available in english. Other languages will join when the premiere comes
All of this will be available to experience in the upcoming free alpha tests, planned to release in late February. I hope someone actually wants to play, and I'm looking forward to all the feedback.
Pictured, screenshot from player camp:

