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Update #16 brings balance changes for the hunter and bug fixes

Update #16

2016-09-09

Gameplay Change

  • Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks.

Balance Changes

  • Elven Hunter's "Burning Arrow" burning condition lasts 2 turns (down from 3).
  • Elven Hunter's "Needling Shot" energy cost increased to 7 (up from 6).
  • Decrease energy cost of "Flanking Shot" and "Precision Shot" to 4 (down from 6).
  • Decrease duration of "Apply Poison" to 6 (down from 8). Reduce energy cost to 8 (down from 10).
  • Increase energy cost of "Debilitating Shot" to 7 (up from 6).
  • Decrease energy cost of "Troll Elixir" to 4 (down from 5).
  • Reduce energy cost of "Penetrating Shot" to 5 (down from 6).

Bug Fixes

  • Fixed a bug that removed a party slot after doing storyline missions in wrong order.
  • Various bug fixes.