The Storm Guard: Darkness is Coming

Bitmen Studios

Released
Aug 25, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Announcing New Game

    We are excited to announce that we are working on a new game that will enter Early Access in the fall of 2022. We are building on the strengths of The Storm Guard, but adding significant new gameplay elements. Base building and supplying units with food and managing their morale

  2. Developer post

    Update #19 brings the Gnome Mage & German Localization

    2018-05-08 Update 19 is now out of beta and available to everbody. New Hero The latest update brings a new hero, the Gnome Mage. He is a master of earth, fire and ice spells, many of them being AoE spells that can bring the pain to clumped up enemies. German Localization Germans

  3. Developer post

    Update #18 brings Bug Fixes and Balance Changes

    Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (down from 4), energy reduced to 3 (down from 5). Bug Fixes Warrior's "Cyclone" now does mo

  4. Developer post

    Update #18 brings Bug Fixes and Balance Changes

    Update #18 2017-02-23 Gameplay Change New animation for assassin's shadowstep skill. Casters will now use buffs more frequently. Balance Changes Warrior's "Hamstring" cooldown reduced to 2 (down from 4), energy reduced to 3 (down from 5). Bug Fixes Warrior's "Cyclone" now does mo

  5. Developer post

    Update #17 brings a new hero, the Amazon.

    Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based melee skills. She has less range than archers but can switch from ranged to melee o

  6. Developer post

    Update #17 brings a new hero, the Amazon.

    Update #17 2016-12-29 Gameplay Change New player hero added: the Amazon. The Amazon is a hybrid ranged/melee character that can throw Javelins from a distance, then follow up with adrenaline-based melee skills. She has less range than archers but can switch from ranged to melee o

  7. Developer post

    Update #16 brings balance changes for the hunter and bug fixes

    Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" burning condition lasts 2 turns (down from 3). Elven Hunter's "Needling Shot" energy cost i

  8. Developer post

    Update #16 brings balance changes for the hunter and bug fixes

    Update #16 2016-09-09 Gameplay Change Red Dragon has a new passive "Deflective Armor" that makes him take reduced damage from ranged attacks. Balance Changes Elven Hunter's "Burning Arrow" burning condition lasts 2 turns (down from 3). Elven Hunter's "Needling Shot" energy cost i

  9. Developer post

    Update #15 brings last balance changes

    Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now grants percentage-based damage increase. Assassin's "Jump Strike" damage increased by 10 (p

  10. Developer post

    Update #15 brings last balance changes

    Update #15 2016-08-19 Gameplay Changes UI panel transparency removed. Animation speed can now be set via slider. Dwarven Slayer renamed to Berserker. Balance Changes Character level 6+ now grants percentage-based damage increase. Assassin's "Jump Strike" damage increased by 10 (p

  11. Developer post

    Update #14 brings Bug Fixes and Balance Changes

    The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making small balance changes to get ready for release. Update #14 2016-07-13 Gameplay Change

  12. Developer post

    Update #14 brings Bug Fixes and Balance Changes

    The focus of this update is on bug fixes and balance changes. As new features can always introduce new bugs, we now entered a consolidation phase where we're ironing out the last bugs and making small balance changes to get ready for release. Update #14 2016-07-13 Gameplay Change

  13. Developer post

    Update #13 brings Reputation Mechanic

    Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that race will become cheaper or more expensive. This means some of your decisions ha

  14. Developer post

    Update #13 brings Reputation Mechanic

    Update #13 introduced a reputation system. Your decisions during the random events will have an impact on your reputation with a certain race. As a consequence, recruits and skills for heroes of that race will become cheaper or more expensive. This means some of your decisions ha

  15. Developer post

    Update #12 brings the Dwarven Slayer Hero

    Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So, you will want to keep him low, but not too low. We're already in June and I'm ge

  16. Developer post

    Update #12 brings the Dwarven Slayer Hero

    Update #12 brings a new playable hero, the dwarven slayer. He's got not energy but his skills cost a percentage of his current health. Furthermore, he gets stronger the less health he's got left. So, you will want to keep him low, but not too low. We're already in June and I'm ge

  17. Developer post

    Update #11 brings Ironman Mode and Bug Fixes

    Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name. This allows overwriting save files having the same name. File names are scoped to the

  18. Developer post

    Update #11 brings Ironman Mode and Bug Fixes

    Update 11 is now live fixing several critical bugs and introducing a few more changes. Here's the complete changelog: Update #11 2016-05-31 Gameplay Changes Save files now require a unique name. This allows overwriting save files having the same name. File names are scoped to the

  19. Developer post

    Update #10 Brings new Events featuring Dwarves

    Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knocked-down characters no longer tie up enemy characters as long as they are on their back

  20. Developer post

    Update #10 Brings new Events featuring Dwarves

    Update #10 2016-05-20 Gameplay Changes Acting AI character is highlighted on the UI. Improved animations when dying/knocked down: hit animations used to interfere with death/KD animations. Knocked-down characters no longer tie up enemy characters as long as they are on their back