The most recent update brings a couple of balance changes, a better caster AI and other gameplay changes.
Here's the full change log:
Update #5
Gameplay Changes
- Knocked-down characters are automatically flanked.
- Dwarf Priest/Goblin Shaman no longer play draw/sheath weapon animations when casting spells.
- Harpy's "Assault" description updated to make it clear that cripple will disable it.
- New missions are generated after tax collection so missions appearing on payday don't impact your taxes.
- Destroying the trebushet wins the siege mission right there.
- Explain zone of control and waypoints via in-game hints and the movement confirmation panel.
- Middle mouse button can be used for tilting camera (like page up/down).
- "Load Game" added to in-game menu.
- Constitution no longer affects a hero's energy pool, just health.
- Improved caster AI when it comes to dealing with hexes.
- Poison now causes all skills to cost +2 energy. Poison didn't have much impact on the battlefield.
- Weakness damage reduction now depends on character size: 33% for small, 50% for large, 66% for huge.
Balance Changes
- Trebushet has a fire resistance of 25 (it's big and takes a bit to burn down).
- Witch's "Clumsiness" doesn't grant energy to the caster.
- Targets affected by the Witch's "Clumsiness"/"Ineptitude" still gain adrenaline from hitting themselves.
- Witch's "Ineptitude" cooldown increased to 5 (up from 3). Ineptitude could be used to permanently shut down an enemy on level 5.
- Witch's "Soothing Images" duration decreased to 5 (down from 7).
- Hunter's "Deranging Shot" adrenaline damage reduced to 4 (down from 7). Damage per adrenaline increased to 20 (up from 10). Cooldown increased to 4 (up from 3).
- Hunter's "Burning Arrow" duration decreased to 3 (down from 5). ]*] Goblin Shaman's "Drain Hex", Beholder's "Hex Eater" and Mummy's "Shatter Hex" cooldown reduced to 4 (down from 5). This means that they can remove hexes sooner.
- The Hunter's "Throw Dirt" range increased from 3 to 3.2.
Bug Fixes
- Fixed a bug that caused Dwarven Priest's "Lightning Strike" to hit the target twice.
- Fixed a bug that prevented characters to disengage from a trebushet.
- Trebuchets no longer have a zone of control.
- Fixed a bug with reloading in-combat characters.