Hi!
We have new update for you:
Update Notes
Environment
Destructible environment – enemies pushing against environmental objects will now destroy them
Chests no longer have collision after being opened
UI
Chest opening progress bar moved above enemies but below player (render order fix)
Interface tweaks – repositioned notifications, adjusted timer and objective size to stay out of player's field of view
Balance
Increased XP rewards for minibosses and bosses
Reduced HP for minibosses, bosses, and tank enemies
Skills
Spirit Shield rework – cast now releases a wave that pushes enemies away from the player up to the skill radius; increased radius and collision density
Thank you for your feedback, your time, and your support. Let us know what we should improve and enjoy the game :)
