This is how the Tarantula Mk.V intro scene turned out in the end:
https://youtu.be/dgtErVfiBMo
Our design goal was to show that this huge Mecha is going to be a big challenge for the player. The cutscene serves as both a warning and a tutorial. It shows that Tarantula can trample alien towers and that it can walk through small buildings. In the second part of the cutscene, the X-Morph collapses a skyscraper to block Tarantula's path. It is meant to tell the player that it is possible to change the boss's route by changing the surrounding environment. All of the destruction is dynamically simulated in real time so each time it looks a bit different.
Please let us know if you like how this scene turned out in the comments below!
