Here's a bit of new gameplay footage from a battle by the Caspian Sea. One of our goals was to make sure that the environments in the game are fresh and interesting. This level mixes industrial elements with a lot of water and dense, pine forests. As you can see in this video, each piece of debris that falls into the water creates a splash effect. We're also simulating buoyancy, so tree parts float on the water, and heavier things drop down to the bottom.
X-Morph: Defense launches in less than two weeks, on August 30th. We can't wait to hear what you think about it :)
https://youtu.be/PeDo1zVDi0g
