Update v1.0.3 - Tweaks, Balances & Bug Fixes General Improvements:
Player units can now properly exit captured enemy units.
Targeting system enhanced: Units will no longer randomly switch targets once a designated enemy has been assigned.
AI Spawn Rate & Distance improved for better pacing and fairer encounters.
Various Tweaks and bug-fixing
Thanks for playing! These changes should make combat feel more responsive and consistent.
Cheers, friends!
