Hey everyone! The one and only solo developer behind Shake It: Lycoris here!
Since adding the game to Steam, we’ve been pretty quiet, so it’s definitely time to fix that!
Q: Is the game still in development?
A: Of course it is! I’m still working on Shake It in my free time! You can always follow the development over on Twitch, as well as on the Telegram channel =)
Q: When’s the demo?
A: The demo is planned for late 2026 / early 2027. All the mechanics are already in place, so all that’s left is to finish the story. However, I’ll be honest with you: the story is the most important and challenging part of the game. I want to take it as seriously as possible, and the writing is going to take quite a bit of time.
Yes, the demo won’t feature any full character stories, but they still need to be good and polished.
Q: Where have all the updates been?
A: My failed attempt at keeping up with social media knocked me a little off track, but from now on there will be both updates and videos, so don’t be shy about following the socials linked below ^^

Q: What’s new?
A: A LOT! From completely reworked liquid physics that now look much more realistic, to the long-awaited bar decoration system finally being implemented!
There’s way too much to cover in a single post, but I’ll definitely be making some videos about the new mechanics for social media.
Q: Is the ice melting?
A: Nope. It isn’t.
News
So, recently, a publisher became interested in Shake It. The idea was to remove the visual novel elements, add resource management, and rework the story around the mafia. However, after several months of negotiations, they decided not to move forward with the project.
So, we’re going back to the original idea and releasing the game independently after all.
Shake It: Lycoris is still the same bartender simulator and visual novel about people going through difficult situations in their lives.
Right now, I’m finishing up the demo and working on the story, and by the end of the year, you’ll finally be able to step behind the bar yourself.
I have to work a regular job alongside development, which slows things down quite a bit, but I think we’ll make it!
The one and only Tentacle_Dream!
Socials
X (EN) New posts soon!
