November 28
+ Quails now carry over the time until they hatch between saving and loading, they no longer sync up after reopening the game
+ Increased the cap of eggs on screen to 50 ( was 10 )
+ Eggs now have additional text on the tooltip if they contain mutations!
+ Added a little count of how many quails and eggs you have so you can see how many free slots you have without opening any menu
+ Added a button to the discord under the options button foldout
~ Fixed eggs not spawning after a while, turns out they were never getting deleted from a list so once you picked 10 up no more would spawn
- Disabled ingame console when not inside the unity editor, thank god noone knows the key combination to open that one
November 26
+ Added a click sound when picking an egg up or closing all windows with right click
~ Fixed (?) the game window sometimes opening up with borders and having the wrong size and buggy click hitboxes ( Think it's fixed, we'll see )
~ Fixed the game window being able to go offscreen if zoomed in when near an edge of the screen
~ Fixed volume sliders not getting saved when closing the settings menu
~ Fixed shop buttons always closing the foldout even if the toggle to keep them on was enabled
~ Fixed zoom buttons not closing the foldout at all
~ Fixed quails sometimes playing the pop sound effect but not laying an egg
~ Fixed the pop sound effect being played even if there can't be any more eggs on screen
~ Fixed eggs showing the wrong price on the UI but correctly on the tooltip
Nov 25
~ F5 now resets the window position in case resizing the window near screen edges causes it to get partially moved off-screen
~ Fixed floor shop button not working
Join The Roasted Quail discord to keep up with annoucements, report bugs or suggest ideas!
