Hello everyone!
The demo has been updated, and we’d love to hear your feedback.
The release notes (Version 1.0.1) are as follows:
New Features
Combat Simulation
Made Man / Associates
Family Tasks
Reward System
Minor Improvements
Name Pooling for Crew Members per Family
Crew Member Demotion
Pay Grade per Hierarchy Level
Family Renaming
Start Effects per Family
Stores Burn After Attack
Bribery Adjustment
User-Friendliness
The Help Panel has been redesigned.
Shortcuts have been introduced.
When the player hovers the mouse over a building, the corresponding information (name, owner, etc.) will be displayed after two seconds.
Attacks can now be undone.
Full-screen mode is now available, meaning the city can be viewed without the menu bar.
A % indicator has been added to the volume bar.
When the player attacks another building, the probability of victory in battle is displayed.
The settings are now presented more clearly.
Design:
The intro has been slightly adjusted.
Cars now drive at different speeds.
Shadows have been implemented.
Noir City is now located on an island, complete with boats.
Car headlights now turn on intermittently at night.
New Year’s fireworks and lightning have been added.
Additionally, various bugs have been fixed.
Your feedback is incredibly helpful in helping us further develop and refine the game.
Thank you so much for your support—and don’t forget to add Noir Tycoon to your wishlist. Every wishlist entry makes a huge difference to the project!
– The Noir Tycoon Team
