This is a pretty major update so even if you've already played the demo, it might be worth checking it out again to see (and tell me) how the new upgrade system feels.
Someone asked, "So what do the upgrades do?"
The answer was: A lot, but it was all behind the scenes.
So I got to work on making it clearer, and with more customization options.
Now, you will see blood drops on items that can be upgraded.
Hovering over them tells you what they are, what they do and what they require. But choose wisely. Each tiered upgrade increases the requirements for the next one.
Do you prefer something that deals more damage or something that lasts longer?
Now, you get to choose.
Part of doing this also means some abilities that were there by default (slicing vertically with the knife to make maggots, for instance) are now skills you can unlock in this system. The main reason for this was people didn't know they could even do that, so this not only makes it more interesting but also helps to show what you can do without the need for a tutorial.
