Build 0.976 is Live! (October 5th)
Hey guys, we’ve had another busy couple days working on more of the issues we have found and that you have all highlighted.
We have made some major strides with global optimization throughout all of the modes. If all goes well we will be raising the structure limit.
We‘re starting to get through the major items that we have seen reported throughout the forums. Once that is done we can shift to providing more content!
Highlighted Fixes:
- Support for 16X10 Resolutions (1440 X 900, 1900 X 1200, 1680 X 1050, 1080 x 1050)
- Added display of amount of people in a server into multiplayer UI
- Fixed Auto Sprint Oxygen and Stamina issue
- Massive optimization fixes throughout the game
- Raised ground clearance with Hoverbike
- Raised ground clearance and adjusted handling of controls for G.A.V.
- Added UI hint to compass “Use map to select target”
- Giant Worm now has sound (volume still needs to be adjusted)
- Hoverbike no longer sinks into lab floor when driving into the lab
- Fixed GAV FX on local client
- Fixed seaming issues around map edge
- Quick Slots 5, 6, 7 and 8 are now active
- Flashlight / Vehicle Lights save state changes
- Rear Stabilizers on Hoverbike now has increased health amount
- LAB can now only be used by owner/colony
- Added ramp to LAB placement icon
- Kitchen text description corrected
- Save warning added to vehicle inventory that currently doesn’t save correctly
- Improved Weather Syncing
