We just released Alpha 6.1 addressing some of the major issues from the Alpha 6 rollout. Patch notes below:
-
- Galaxy has way less ships. Far less likely you will get stuck in a firefight to start
- Loyalty of each ship now displayed over them, showing you friend or foe
- Missions easier to begin with (no more combat missions to start)
- Crew heads no longer invisible after hiring them
- Walls no longer missing on arrival to area
- Hiring: crew will tell you if you do not have enough money to hire them now
- Crew promotions no longer stack
- All doors now lower
- Some misc fixes to Dialogs
- GUI lines showing you which ship is which
- Fixes to enemy GUI prefab - when you click the prefab will enlarge rather than resorting
- New space stations added back in
- Overall stability should be better
This is live on Steam now!