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Alpha 10 Patch Released on BETA Branch

Hey Star Commanders!

We have just released a patch to Alpha 10 beta. We have a ton of bug fixes to the issues that have been raised in the forums as well as the addition of a notification area for game events. We also took a new approach to our UI scaling that we think should be much more consistent for lower resolutions.

Release notes below:

- Implemented a new method for scaling resolutions (still a work in progress)
- Added in info bar underneath clock for notifications
- Catch for when the game tries to reserve crew data after the crew has already been saved and despaired
- Fixed D3RP chatter issue
- Fixed head crab crash
- Fix to crew not being able to be hired
- Fixed Player Ship Panel tab descriptions
- Top bar will now be on top of all menus
- Fixed ShaderBindings.gen issue
- Fixed a potential drag and select crash
- Grammer fixes
- Fixed money not being given during tutorial
- Fix to MouseGUI null ref if player ship isn’t present
- Escape Menu should no longer try to unload the Colony if one has not yet loaded
- Revised ship purchasing panel
- Various adjustments to all missions
- Potential fix to wall swap frame issue
- Removed floor of heavy human door
- Fixed new object particle
- Changed loading screen to show the game hasn’t locked up
- Fix to missing outlines
- Removed crew from shuttle to help starting tutorial
- Null ref adjustments for cursor manager
- Cleaned up lockers for simplicity
- Removing Antiquated Faction Distress call
- ESC menu now properly pauses the game
- Refined game tips
- Fixed motivations being full and crew not talking to each other
- Fix for missing ShipCaptain as QuestGiver
- Headcrabs animation fix
- Fix to Food/Energy hiding on the Crew Panel GUI when you select a captain, then another character.
- People who have a status effect will no longer enter Bored State until that effect is removed.
- TV’s added in!

Please post any new bugs to our forums. Can't wait to get your feedback!

Cheers,
Warballoon