Hello everybody!
What's New?
The time has arrived! There has been significant progress towards the procedural level generator.
Improved music
New level chunks
New level generators
Other than backend work towards new gamemodes, there are also a few new features:
Terrain backgrounds can now change during a level, instead of only being set at the start
Much better music for the demo level
Partial support for touch screens
A super secret setting
Of course, several bugs were fixed, notably with the demo and procedural levels.
What's Next?
There's still more I can do with the procedural levels, but my vision for how I want to levels to be built will be a big change compared to how levels are built now. I'll work on that system at some point, but want to spend more time on other things next.
Experimental Map Pack 2
For as much as I want to jump into another set of story levels, it would be best to wait a little longer. The immediate future comprises of new experimental levels, which have been on-hold while I improve procedural levels.
Arcade Mode?
As fun as it would be to have a dedicated arcade mode, I am not yet sure how to tackle it. So long as I can solve a few logistical issues, as if this were played on a real arcade cabinet, then I hope to roll out an arcade mode within the next couple of big updates.
Conclusion
That's all it for now. Any and all feedback is appreciated.
Until next time!
