Hello everybody! Bug fixes ahoy!
Reduced minimum shape damage from 25% of intended value to 5%.
Improved the relationship between teleporting and battle cameras.
Fixed the player not spawning as completely perpendicular to the camera in non-3D mode.
Fixed improperly placed cubes sometimes appearing on the main menu (and maybe other places).
A few other minor things.
This will be the last update until new procedural generators are implemented, unless other bugs are found and reported. See you then!
