Hello everyone!
First of all, I’d like to apologize for the delay. It took a bit longer than planned, but I truly believe it was worth the wait. This first major update brings a large number of fixes along with many new features and improvements.

🔧 Fixes
Previously unplayable countries have been fixed (such as Canada).
An issue where some countries would start a civil war with garrison units at game start has been resolved.
Fixed resources such as Gold, Copper, Iron, and Oil spawning on the sea.
Tooltip text readability issues have been fixed; texts are now clearer and displayed in brighter colors.
Pressing the Exit button during gameplay no longer closes the game; it now returns to the main menu.
Improved overall historical balance for more accurate gameplay.
🚀 New Features
Game speed control has been added (from 0.5x up to 3.0x).
Naval deployment is now available: land units can move into the sea. However, they will be slower and more vulnerable while at sea (air units excluded).
First language pack added:
Turkish, English, Russian, German, Chinese, Polish, Japanese, French, and Arabic.
Localization is approximately 95% complete. (Can be changed from the Options menu.)
The Medieval-themed UI has been improved based on community feedback.
3D map effects have been added to the 2D map.
Post-processing visual effects have been implemented.
Culture-specific commanders have been added.
Regional colors have been diversified.
The global battle initialization system has been redesigned.
Many new interface and visual improvements have been made across the game.
A larger world map has been introduced.
