Update 63: V 1.058.0, third hotfix after the release of Finest Hour
Change Log
Conquest
- Added M22 locust littlejohn to Conquest tech tree
- Fixed duplicate squad entry in conquest for GER bot
- Fixed missing icon for Typhoon support airstrike in conquest
Single Player
- Fall Gel b(1940_05_arras) fixed halftrack spawn without tags
- The Bridge Too Far(1944_10_tornio) - fixed 2 vehicles from "ger_reinf" events not resetting from invincible at entry to normal after assignment. - fixed some [Invalid amount for non-stack item in stuff holder (0, must be 1)] inventory entries.
- Battle of Arras(1940_05_20_arras_skirmish) - fixed heavy rifle inf purchase image not showing up. - fixed secret 1 achievement not counting properly.
Multiplayer
- Fixed missing finest hour post-battle result icons
- Fixed eng early and late sniper hp to be same as other snipers
- Fixed doctrine_84mm_qf18_2pa_early buy
- Fixed latewar eng defensive t2+ timers
- Fixed commonwealth T2 infantry having 1 less CP then they should.
- Updated several eng t1 dp cooldowns to be more consistent
- Increased cost of doctrine_staghound_mk2 from 20 to 25 dp
- Increased cost of staghound_mkaa from 250 to 260 mp
- Increased cost of staghound_mk2 from 360 to 380 mp
- Reverted airstrike price increase. Underlying bug should be fixed now.
Everything Else
- Fixed missing late british texture for "little john" adaptor
- Fixed sound signal conflict
- Fixed missing sound layer Welrod pistol
- Fixed blue reflected light off one variant of the soviet SSH40 helmet
- Fixed Stuart6 issues with suspension
- Fixed cruiser_mk1_cs aux_gun_rot rotation issues
- Fixed valentine_mk9 enumerator bones not following the turret
- Fixed for most planes, disappearing on explosion and propellers vanishing upon destruction.
- Fixed hurribomber_mk2c to have correct bombs in its weapon/inventory
- Fixed tetrarch and vickers mk6 texture problem
- Fixed pathing for Rotterdam01 building
- Fixed RU language briefings
- Disabled Morric Cs9 to shoot weapons on its own while in direct control of player. (Fights player for control of where the turret aims if it does)
- Removed not needed texture variant for UK humanskins
- Updated UK human models: - Fixed reversed Navy Officer rank epaulettes. - Fixed Navy Commandos using two badges, one being duplicative and redundant. - Changed Polish breeds to use some sidecaps for variation. - Changed RN crew humanskin. - Changed Veteran Late War UK Gloster regiment to a different texture for more visibility. - Changed Veteran Late War UK Gloster regiment sergeant's headwear to a blank service cap due to not having the badge for their specific regiment. - Fixed other texture related issues.
r6166-6242