Changes
Significantly improved CPU performance
Added a new cloud-shadow system with better performance and visuals, replacing the previous system
Added cloud shadows to the battle scenes, map previews, and the level editor
Reduced the base damage of ranged units by 2 points
Updated codex entries to reflect the changes to ranged units
Adjusted color tone mapping
Improved the water shader
Bug Fixes
Fixed an issue where the global illumination setting did not work in the bridge battle scene
Fixed various minor bugs
Old (1.0.1)
New (1.1.0)


