What's new
⚙️ Settings now available from the pause menu — no need to go back to the main menu anymore
🧭 Improved pathfinding — enemies and characters get stuck less often
⚡ General performance improvements
🗺️ Level tweaks — better spike placement, removed a few overkill bridges, some difficulty balancing, and adjustments to invisible bridges and world-switching, based on player feedback
👻 The first enemy now has a chase animation when approaching the player
💡 Fixed overly saturated lights that were making parts of the world hard to see
🇪🇸 Fixed several Spanish translation inconsistencies
🔤 Better text readability — improved contrast across dialogue
⏩ Dialogue skip — click once to instantly show the full line, click again to move to the next
Small changes, but they add up. Nono's journey should feel a little smoother from here.
Don't be afraid, we are monsters too...
— CloverTales
