Fixed power‑ups double‑counting tiles (could cause missing colors and >100% progress).
Progress is now clamped to 0–100% so the UI can’t overflow.
Level list completion count now refreshes after “delete progress.”
Added a “Next Level” button action to jump to the next level in the same collection.
Power‑ups are now cleaned up when a level is completed.
Win panel/sound now reliably triggers when Auto‑Fill completes the level.
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Source: Steam Community (opens in a new tab)
